This idea will make war more fun and better for base progression!
Since the start of clan wars, your reward is some loot and recently they added ores as a reward. What if there were more rewards on top of that. You DO get loot and ores no matter what. So what I came up with so far is 5 rewards tiers common, rare, epic, legendary, ultra
At the end of the clan war, ONLY the WINNING team will get a reward from one of these tiers. Here is some rewards I have though of so far
Common 50% chance: 2x ores, any type of potion, 2x loot (can overfill clan castle capacity), 100 gems
Rare 30% chance: 3x ores, 10 wall rings, shovel of obstacles, 500 gems
Epic 15%: 5x ores, any of the books, any of the home village runes, an existing hero skin or scenery, 2000 gems
Legendary 4%: a hero skin, or scenery(this reward system is the only way to get it), 10x ores,
Ultra 1% chance: you choose any of them
Note: you don’t get every reward from the tier, just one of them, the tiers are just different rarity’s.
Let me know what you think, and what should be added/ taken out. Hope you like the idea
[link] [comments]
0 comments:
Post a Comment