Monday, 25 September 2023

What actually is the problem with having more than 100 buildings? surely it wouldn't be too hard to code around?

genuine question. i know supercell removed excess training huts ect in order to keep the building cap at 100 for th15 but i seriously don't see the issue. I know there's talk about what do you do with the percentage of village destroyed in attacks but i seriously don't see the issue with just keeping it as a percentage and just having it so it doesn't increase after every building destroyed. for example if there were 120 buildings at some point 60 destroyed is still 50%. personally it doesn't matter for me that not every building destroyed will add to the percentage. also if the main point against it is map size I also don't see the issue with expanding the map and increasing battle time if needed.

submitted by /u/RealCrazyGuy66
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